Nəşrlər və əsərlər

Məqalələr 92
Hamısı (92)
SCI-E, SSCI, AHCI (69)
SCI-E, SSCI, AHCI, ESCI (79)
ESCI (10)
Scopus (78)
TRDizin (18)
Digər Nəşrlər (3)
Referensiya edilmiş Elmi İclaslarda dərc olunmuş məqalələr 95

1. Holomental: Improving Mental Rotation Ability with Mixed Reality

2024 International Conference on Advanced Visual Interfaces, AVI 2024, Arenzano, Genoa, Italy, 3 - 07 June 2024, (Full Text) identifier identifier

3. Mobile Eye Tracking Research in Inclusive Classrooms: Children's Experiences

22nd International Conference on Advanced Learning Technologies, ICALT 2022, Bucharest, Romania, 1 - 04 July 2022, pp.279-283, (Full Text) identifier identifier

4. The design of educational wearable technologies with teachers: Issues, challenges, and suggestions

22nd International Conference on Advanced Learning Technologies, ICALT 2022, Bucharest, Romania, 1 - 04 July 2022, pp.201-205, (Full Text) identifier identifier

5. Dijital Öğretmenler Projesi

18. Eğitimde İyi Örnekler Konferansı, İstanbul, Turkey, 01 October 2021, pp.36, (Summary Text)

6. Gamification in Learning Management System: Moodle LUDIC

14. Uluslararası Bilgisayar ve Öğretim Teknolojileri Sempozyumu, Rize, Turkey, 26 - 28 October 2021, pp.35-38, (Summary Text) Davamlı İnkişaf

7. Experiences of Faculty Members with Distance Education in the COVID-19 Era

14. Uluslararası Bilgisayar ve Öğretim Teknolojileri Sempozyumu, Rize, Turkey, 26 - 28 October 2021, pp.110-111, (Summary Text) Davamlı İnkişaf

8. An Online Interactive Learning Tool to Enhance Student Learning and Engagement: H5P

14. Uluslararası Bilgisayar ve Öğretim Teknolojileri Sempozyumu, Rize, Turkey, 26 - 28 October 2021, pp.201-203, (Summary Text) Davamlı İnkişaf

9. İlkokul ve Ortaokul Öğretmenleri Arasında Nöromitlerin Yaygınlığının İncelenmesi

14th International Computer and Instructional Technologies Symposium, Rize, Turkey, 26 - 28 October 2021, (Summary Text)

10. Dijital Öğretmenler Projesi: Öğretmenler için Eşitlikçi Dijital Eğitime Doğru Bir Adım

VIII th Internatıonal Eurasian Educational Research Congress, Aksaray, Turkey, 7 - 10 July 2021, (Full Text) Davamlı İnkişaf

12. An Overview of Trolling Behavior in Online Spaces and Gaming Context

1st International Informatics and Software Engineering Conference, IISEC 2019, Ankara, Turkey, 6 - 07 November 2019, (Full Text) Creative Commons License identifier

13. Göz hareketleri takip teknolojisi ile geliştirilen yenilikçi teknolojik çözümler

Engellilerde ve Yaşlılarda Dijital Dönüşüm Sempozyumu, Ankara, Turkey, 19 June 2019, (Summary Text)

14. Insights of E-Teach Project: ETEC Usage for Expert and Novice Teachers

13th International Computer Instructional Technologies Symposium, Kırşehir, Turkey, 2 - 04 May 2019, (Summary Text)

15. An Eye-tracking Based Investigation of Multimedia Learning Materials for Science Education

American Educational Research Association (AERA) 2019 Annual Meeting, Toronto, Canada, 5 - 09 April 2019, (Full Text)

17. Findings From a 1:1 Technology Initiative: An Evaluation through the Lens of Fullan’s Educational Change Model

ECER 2018 – the European Conference on Educational Research., Bolzano, Italy, 3 - 07 September 2018, (Full Text)

18. Current Status of Digital T echnology Use in Early Childhood Education: A Literature Review

The European Conference on Educational Research (ECER), Bolzano, Italy, 4 - 07 September 2018, (Summary Text) Davamlı İnkişaf

19. Developing an evaluation model for multimedia learning materials by using eye-tracking

European Conference on Educational Research (ECER) 2018, Bolzano, Italy, 4 - 07 September 2018, (Summary Text)

20. Teaching Concepts with Wearable Technology: Learning Internal Body Organs

HCI International 2018, Las Vegas, Nevada, United States Of America, 15 - 20 July 2018, vol.10907, pp.542-550, (Full Text) identifier

22. Türkiye’nin En Büyük KAÇD Portali: Bilgeİş’in Güncel Durumu

12th International Computer InstructionalTechnologies Symposium, İzmir, Turkey, 2 - 04 May 2018, (Summary Text)

23. What Motivates Learners in a MOOC: Bilgeİş Case

12th International Computer InstructionalTechnologies Symposium, İzmir, Turkey, 2 - 04 May 2018, (Summary Text)

24. Examining in-class technology use with Eye Tracking: E-Teach Project

12th International Computer InstructionalTechnologies Symposium, İzmir, Turkey, 2 - 04 May 2018, (Summary Text)

27. Developing A Gesture-Based Game For Mentally Disabled Peopleto Teach Basic Life Skills

5th INTERNATIONAL CONFERENCEonEducational Technologies 2017(ICEduTech 2017), Sidney, Australia, 11 - 13 December 2017, (Full Text) Davamlı İnkişaf

28. The reasons behind lack of technology integration into education

EDEN Open Classroom Conference 2017, Atina, Greece, 20 - 22 October 2017, (Summary Text)

29. Leave the classroom, go to schoolyard

EDEN Open Classroom Conference 2017, Atina, Greece, 20 - 22 October 2017, (Summary Text)

32. Öğretim Teknolojilerinin Geleceği

11. Uluslararası Bilgisayar ve Öğretim Teknolojileri Sempozyumu, 24 - 27 May 2017, (Summary Text)

36. Engelleri Aşmak için Göz Hareketleri Takibi Teknolojisi

Engelsiz İş Dünyası Kongresi, İstanbul, Turkey, 9 - 11 May 2017, (Summary Text)

38. Use of Large Multi Touch Interfaces A Research on Usability and Design Aspects

Software and Emerging Technologies for Education, Culture,Entertainment, and Commerce ( SETECEC 2016 ):New Directions in Multimedia Mobile Computing, Social Networks,Human-Computer Interaction and Communicability, 29 - 31 March 2016, (Full Text)

39. Best Practices Analysis of MOOCs

e-learn 2016, Washington, United States Of America, 14 - 16 November 2016, (Full Text)

40. A Review and Categorization of Instructional Design Models

E-Learn 2016, Washington, United States Of America, 14 - 16 November 2016, (Full Text)

41. Fiziksel Engelliler için Göz Hareketlerini İzleme Yöntemi ile Bilgisayar Kullanma Sistemi

Eğitimde FATİH Projesi Eğitim Teknolojileri Zirvesi 2016, Ankara, Turkey, 4 - 05 November 2016, (Summary Text)

42. A Review of Graduate Theses related to Mobile Learning The Case of Turkey

AECT 2016, Las Vegas, United States Of America, 17 - 21 October 2016, (Summary Text)

45. How Serif and Sans Serif Typefaces Influence Reading on Screen: An Eye Tracking Study

5th International Conference on Design, User Experience, and Usability (DUXU) held as part of 18th International Conference on Human-Computer Interaction (HCI International), Toronto, Canada, 17 - 22 July 2016, vol.9747, pp.578-586, (Full Text) identifier identifier

46. Göz Hareketleri ile Bilgisayar Kullanma Sistemi

10th International Computer & Instructional Technologies Symposium, Rize, Turkey, 16 - 18 May 2016, (Summary Text)

49. Use of Large Multi Touch Interfaces A Research on Usability and Design Aspects

Fifth International Conference onSoftware and Emerging Technologies for Education, Culture,Entertainment, and Commerce ( SETECEC 2016 ), Venedik, Italy, 29 - 31 March 2016, (Full Text)

51. An Eye-Tracking Analysis of Spatial Contiguity Effect in Educational Animations

2nd International Conference on Learning and Collaboration Technologies (LCT) Held as Part of 17th International Conference on Human-Computer Interaction (HCI International), Los-Angeles, Chile, 2 - 07 August 2015, vol.9192, pp.3-13, (Full Text) identifier identifier

52. Eye Tracker Based Eye Training System for Children with Low Vision Effectiveness and Usability

2015 AERA Annual Meeting, Chicago, United States Of America, 16 - 20 April 2015, (Full Text)

54. A Use of Virtual Patient in Diagnosing Multiple Sclerosis: First Impressions of Neurology Clerkship Students

3rd Simulation in Medical Education Conference “Interprofessional Education”, 13 November 2017 - 15 November 2014, (Full Text)

55. Zihinsel Engelli Öğrenciler ile Bilişim Teknolojileri Etkinlikleri: Topluma Hizmet Dersi Örnek Uygulaması İncelemesi

International Computer Instructional TEchnologies Symposium, Edirne, Turkey, 18 - 20 September 2014, (Summary Text) Davamlı İnkişaf

57. Usibility Analysis of Two of the Biggest Turkish Public Training and Research Hospitals' Websites

25th European Medical Informatics Conference (MIE), İstanbul, Turkey, 31 August - 03 September 2014, vol.205, pp.1205, (Full Text) identifier identifier

58. Innovative Educational Technology for Special Education and Usability Issues

3rd International Conference on Design, User Experience, and Usability (DUXU), Heraklion, Greece, 22 - 27 June 2014, vol.8519, pp.155-163, (Full Text) Davamlı İnkişaf identifier identifier

59. Evaluation of a mobile phone based student immediate feedback system

Association for Educational Communications and Technology (AECT) International Convention, Anaheim, United States Of America, 30 October - 02 November 2013, pp.1-3, (Summary Text)

60. Analyzing Turkish E-government Websites by Eye Tracking

Joint Conference of the 23rd International Workshop on Software Measurement and the 8th International Conference on Software Process and Product Measurement (IWSM-MENSURA), Ankara, Turkey, 23 - 26 October 2013, pp.225-230, (Full Text) Creative Commons License identifier identifier

61. A usability study of dynamic geometry software's interfaces

15th International Conference on Human-Computer Interaction, HCI International 2013, Las Vegas, NV, United States Of America, 21 - 26 July 2013, vol.373, pp.175-179, (Full Text) identifier

62. Developing ISO 9241-151 product certification process: Challenges

2nd International Conference on Design, User Experience, and Usability: Web, Mobile, and Product Design, DUXU 2013, Held as Part of 15th International Conference on Human-Computer Interaction, HCI International 2013, Las Vegas, NV, United States Of America, 21 - 26 July 2013, pp.334-341, (Full Text) identifier

63. ARE KIDS AWARE OF BEING BULLIED OR OF BULLYING OTHER CHILDREN WHILST PLAYING VIDEO GAMES IN INTERNET CAFES?

5th International Conference on Education and New Learning Technologies (EDULEARN), Barcelona, Spain, 1 - 03 July 2013, pp.3024-3027, (Full Text) identifier

65. Flow Experiences of Adolescents in Terms of Internet Cafe Environment and Computer Game Play Characteristics

2nd Cyprus International Conference on Educational Research (CY-ICER), CYPRUS, 14 - 16 February 2013, vol.89, pp.298-307, (Full Text) identifier

66. Finding Online Health-Related Information: Usability Issues Of Health Portals

24th Medical Informatics in Europe Conference (MIE), Pisa, Italy, 26 - 29 August 2012, vol.180, pp.848-852, (Full Text) identifier identifier identifier

67. Students' and instructors' perceptions on use of information and communication technologies during instruction in a Kyrgyzstan University

12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012, Rome, Italy, 4 - 06 July 2012, pp.500-502, (Full Text) identifier

68. User Evaluation of Internet Kiosks in University Setting

1st International Conference on Design, User Experience, and Usability (DUXU)/14th International Conference on Human-Computer Interaction (HCI), Florida, United States Of America, 9 - 14 July 2011, vol.6770, pp.394-403, (Full Text) identifier identifier

69. The Effect of Graph Design Type on Word Preferences In the Description of Trend and Cyclic Events

32nd Annual Meeting of the Cognitive-Science-Society, Oregon, United States Of America, 11 - 14 August 2010, pp.2388, (Full Text) identifier

70. Effects of Graph Type in the Comprehension of Cyclic Events

6th International Conference on the Theory and Applications of Diagrams, Oregon, United States Of America, 9 - 11 August 2010, vol.6170, pp.279-280, (Full Text) identifier identifier

72. Orta Doğu Teknik Üniversitesi Öğretim Üyelerinin Etkili Öğretim Seminerleri Hakkındaki Görüşleri

3rd International Computer and Instructional Technologies Symposium (ICITS 2009), Trabzon, Turkey, 7 - 09 October 2009, pp.255-257, (Full Text)

74. The role of attention for visual perception in desktop Virtual Reality Environments

15th Americas Conference on Information Systems 2009, AMCIS 2009, San Francisco, CA, United States Of America, 6 - 09 August 2009, vol.3, pp.1745, (Full Text) identifier

75. Developing a Validation Methodology for Educational Driving Simulators and a Case Study

13th International Conference on Human-Computer Interaction, California, United States Of America, 19 - 24 July 2009, vol.5613, pp.760-762, (Full Text) identifier identifier

76. An innovative way of understanding learning processes: Eye tracking

13th International Conference on Human-Computer Interaction, HCI International 2009, San Diego, CA, United States Of America, 19 - 24 July 2009, pp.94-100, (Full Text) identifier identifier

77. METU OpenCourseWare Project

2nd International Computer and Instructional Technologies Symposium (ICITS 2008, 16 - 18 April 2008, pp.700-705, (Full Text)

78. Multimodal comprehension of graphics with textual annotations The role of graphical means relating annotations and graph lines

Diagrammatic Representation and Inference, 5th International Conference, Diagrams 2008, Lecture Notes in Artificial Intelligence, HERRSCHING, Germany, 19 - 21 September 2008, vol.5223, pp.335-343, (Full Text) identifier identifier

79. Multimodal comprehension of graphics with textual annotations: The role of graphical means relating annotations and graph lines

5th International Conference on Diagrammatic Representation and Inference, Diagrams 2008, Herrsching, Germany, 19 - 21 September 2008, pp.335-343, (Full Text) identifier identifier

80. Learning from text and graphs The role of annotations and sensory modality

EARLI Special Interest Group Text and Graphics. Exploiting the Opportunities Learning with Textual, Graphical and Multimodal Representations., Tilburg, Netherlands, 27 - 29 August 2008, pp.13-16, (Full Text)

81. Symposium: ICT4D and the learning sciences

International Perspectives in the Learning Sciences: Cre8ing a Learning World - 8th International Conference for the Learning Sciences, ICLS 2008, Utrecht, Netherlands, 23 - 28 June 2008, pp.229-236, (Full Text) identifier

82. Designing narratology-based educational games with non-players

3rd International Conference on E-Learning and Games (Edutainment 2008), Nanjing, China, 25 - 27 June 2008, vol.5093, pp.528-534, (Full Text) identifier identifier

83. Use of mobile phones in language learning: Developing effective instructional materials

5th IEEE International Workshop on Wireless, Mobile and Ubiquitous Technologies in Education, Beijing, China, 23 - 26 March 2008, pp.39-43, (Full Text) Davamlı İnkişaf identifier identifier

84. METU Instructional Technology Support Office Accelerating Return on Investment Through e learning Faculty Development

2nd International Conference on Innovations In Learning for the Future: e-learning (Future-learning 2008), İstanbul, Turkey, 27 - 29 March 2008, pp.107-114, (Full Text)

85. Öğretim Teknolojileri Destek Ofisleri ve Üniversitedeki Rolleri

Akademik Bilişim 2008, Çanakkale, Turkey, 30 January - 01 February 2008, pp.297-302, (Full Text)

86. A comparison of cascading horizontal and vertical menus with overlapping and traditional designs in terms of effectiveness, error rate and user satisfaction

18th Annual IEEE International Symposium on Personal, Indoor and Mobile Radio Communications, PIMRC'07, Athens, Greece, 3 - 07 September 2007, (Full Text) identifier identifier

87. Tracing users' behaviors in a multimodal instructional material: An eye-tracking study

12th International Conference on Human-Computer Interaction, HCI International 2007, Beijing, China, 22 - 27 July 2007, pp.755-762, (Full Text) identifier identifier

88. How do adults solve digital tangram problems? Analyzing cognitive strategies through eye tracking approach

12th International Conference on Human-Computer Interaction, HCI International 2007, Beijing, China, 22 - 27 July 2007, pp.555-563, (Full Text) identifier

89. Children's interaction and expectations in a social game environment

6th WSEAS International Conference on Education and Educational Technology, Venice, Italy, 21 - 23 November 2007, pp.181-182, (Full Text) identifier

90. Cognitive styles and students' interaction with an instructional web-site: Tracing users through eye-gaze

6th International Conference on Advanced Learning Technologies, ICALT 2006, Kerkrade, Netherlands, 5 - 07 July 2006, vol.2006, pp.340-342, (Full Text) identifier

91. USE OF COMMERCIAL GAMES FOR EDUCATIONAL PURPOSES: WILL TODAY'S TEACHER CANDIDATES USE THEM IN THE FUTURE?

7th International Conference on Computer Games - Artificial Intelligence, Animation, Mobile, Educational and Serious Games, Angouleme, France, 28 - 30 November 2005, pp.250-257, (Full Text) identifier identifier

92. Use of commercial games for educational purposes: Will today's teacher candidates use them in the future?

7th International Conference on Computer Games: Artificial Intelligence, Animation, Mobile, Educational and Serious Games, CGAMES 2005, Angouleme, France, 28 - 30 November 2005, pp.250-257, (Full Text) identifier

93. Computer apology: The effect of the apologetic feedback on users in computerized environment

5th IEEE International Conference on Advanced Learning Technologies, ICALT 2005, Kaohsiung, Taiwan, 5 - 08 July 2005, vol.2005, pp.254-256, (Full Text) Creative Commons License identifier identifier

94. History of digital games in Turkey

2nd International Conference on Digital Games Research Association: Changing Views: Worlds in Play, DiGRA 2005, Vancouver, Canada, 16 - 20 June 2005, (Full Text) identifier

95. Using the seven principles of good practice to evaluate online courses

16th Annual Conference on Distance Teaching and Learning, Wisconsin, United States Of America, 2 - 04 August 2000, pp.187-193, (Full Text) identifier
Kitablar 17

1. Fostering Professional Development on Teaching via an Online Platform Enriched With Real-Life Case Videos and Discussions

in: Adjunct Faculty in Online Higher Education: Best Practices for Teaching Adult Learners., McGlashing Tarbutton, T., Lori Beth Doyle; L.B., Editor, IGI Global, pp.132-152, 2024

2. Eğitsel Nöromitler

in: Eğitimsel Sinirbilim, Esra Keleş, Editor, Nobel Yayın Dağıtım, Ankara, pp.71-97, 2022 Creative Commons License Davamlı İnkişaf

3. Raising Awareness Through Games: The Influence of a Trolling Game on Perception of Toxic Behavior

in: Game + Design Education, Özge Cordan Demet Arslan Dinçay · Ça˘gıl Yurdakul Toker · Elif Belkıs Öksüz · Sena Semizo˘glu, Editor, Springer, London/Berlin , Chur, pp.143-156, 2021 Creative Commons License

4. Open Educational Resources in Turkey

in: Current State of Open Educational Resources in the “Belt and Road” Countries, Ronghuai HuangDejian LiuAhmed TliliYuan GaoRob Koper, Editor, Springer, pp.213-235, 2020

5. Insights into a Nationwide pdMOOC portal: Bilgeis.net of Turkey

in: MOOCs and Open Education in the Global SouthChallenges, Successes, and Opportunities, Ke Zhang, Curtis J. Bonk, Thomas C. Reeves, Thomas H. Reynolds, Editor, Routledge, New York, pp.130-139, 2020

6. Insights Into a Nationwide pdMOOC Portal

in: MOOCs and Open Education in the Global South, Ke Zhang,Curtis J. Bonk,Thomas C. Reeves,Thomas H. Reynolds, Editor, Routledge, London/New York , New York, pp.130-140, 2020 Creative Commons License

7. Open Educational Resources in Turkey

in: Current State of Open Educational Resources in the “Belt and Road” Countries, Huang, R., Liu, D., Tlili, A., Gao, Y., Koper, R., Editor, Springer, London/Berlin , Singapore, pp.213-235, 2020

9. Creating a MOOC Portal for Workplace Learning

in: Digital Workplace Learning, Dirk Ifenthaler, Editor, Springer-Verlag , Bern, pp.167-185, 2018

10. Use of Large Multi-Touch Interfaces: A Research on Usability and Design Aspects

in: Optimizing Human-Computer Interaction With Emerging Technologies, Cipolla-Ficarra Francisco, Editor, IGI Global, pp.332-342, 2017

12. İnsan Bilgisayar Etkileşimi ve Öğretim Teknolojileri

in: Öğretim Teknolojilerinin Temelleri Teoriler Araştırmalar Eğilimler 2 Baskı, Kürşat Çağıltay, Yüksel Göktaş, Editor, pegem, Ankara, pp.297-314, 2016

13. An Eye-Tracking Analysis of Spatial Contiguity Effect in Educational Animations

in: Learning and Collaboration Technologies, Panayiotis Zaphiris, Andri Ioannou, Editor, Springer, pp.3-13, 2015

14. Turkey

in: Video Games Around the World, Mark J. P. Wolf, Editor, MIT Press, Boston, pp.565-578, 2015

15. Bringing Affect to Human Computer Interaction

in: Affective Computing and Interaction Psychological Cognitive and Neuroscientific Perspectives, Didem Gökçay, YILDIRIM Gülsen, Editor, INFORMATION SCIENCE REFERENCE, pp.308-324, 2011

16. An instructional design/development model for the creation of game-like learning environments: The FIDGE model.

in: Affective and Emotional Aspects of Human Computer Interaction Game Based and Innovative Learning, PIVEC MAYA, Editor, IOS Press , pp.93-112, 2006

17. Internet

METU-Press, Ankara, 1997
Ölçülər

Nəşr

205

Nəşr (WoS)

106

Nəşr (Scopus)

111

İstinad (WoS)

1254

H-indexi (WoS)

6

İstinad (Scopus)

2719

H-indexi (Scopus)

27

İstinad (Scholar)

157

H-indexi (Scholar)

4

İstinad (TrDizin)

19

H-indexi (TrDizin)

2

İstinad (Digər Cəmi)

97

Layihə

30

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3

Dissertasiya məsləhətləşməsi

65

Açıq giriş

71
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